Concluding there is no time for more investigation, Duplar presses the button.
Reylorna immediately attempts to protect her mind from intrusion while wondering if Duplar is too late.
The throbbing doesn't stop, but increases; the shimmering area becomes a vortex, which begins pulsing violently. There appears to be a the outline of a man standing within the vortex, growing larger and larger.
Then a man staggers out of the vortex into the chamber.
The man looks human, and appears to be in his early thirties, with tanned skin and no facial hair. He's wearing a tan coloured hat with a very wide brim, at least three or four finger widths, and pants and a jacket made of a faded and worn woven blue cloth, seams and even rivets holding on several pockets. He has a belt with a wide metal buckle with some kind of writing on it, and he's wearing a shirt under his jacket that is a darker blue divided into squares by fine white lines. The shirt buttons are white and pearlescent. His boots are high, only about a handwidth below his knees, and intricately worked, with toes coming nearly to a point.
As he looks around himself, his mouth drops open in an expression of surprise, and he says something incomprehensible. Then he looks for some cover.
"What the?", exclaims Duplar
This human is evidently unlike any Duplar has seen before. He wonders if this might be one of the "colder" people Ryzar keeps going on about, but had the general impression that they wore grey rather than blue and tan.
Acting under the universal misapprehension that all alien beings always speak your own native language he flips his wand to "stun" and aims it calling "Hold it right there and state your business!"
"By the Eternal Flame!" Ryzar groans, "NOW what?"
As Duplar aims his wand, and shouts his demand, Ryzar, too, pulls his dartgun and aims the bronze-colored handweapon at the stranger, in support.
The new guy quickly raises his hands over his head, palms toward the two pointing weapons at him. This time when he speaks, he's closer to being comprehensible, but he still seems to be using some strange foreign dialect. "Hold up, hold up! I give." Then he looks around at the bodies on the ground, an expression of fear on his face.
"He might just be another victim of the machine", says Reylorna, seeing the situation rapidly escalating, "Let me see if I can get something from him before we blow any holes in him."
She turns to face the man.
"What manner of being are you?", she asks, "Where are you from?"
She waits patiently for his attention and response, her composure a bit odd given the situation. The stranger looks in her direction, his hands still raised.
"I'm from the Bar J. Where are we?", he says. His accent is still unusual, and one of his upraised hands is shaking a little bit.
"I fear, stranger, that you are probably too far from the Bar Jay to understand any answer we give you", Duplar replies, "I have not heard of a people or land called the Bar Jay, are you perhaps referring to an inn or settlement?
"If you would slowly move away from the equipment, perhaps towards that wall, you could perhaps put your hands down. Please do not make any sudden moves though. The last people who used that equipment were trying to kill us, so please forgive a certain nervousness on our part."
The stranger takes a closer look at the equipment, not moving from where he's standing, but just turning his head. He backs towards the wall and says, "What is all that stuff? Are you guys making a movie? Am I going to be on TV?"
"Your claimed ignorance of this equipment will have to be tested, but it is a point in your favour", says Duplar, "Since I have no idea what a 'movie' is, I assume we are not making one. Right now you are on the world of Kalyr. I do not know where TeeVee is from here. Were you travelling from the Bar Jay to the world of TeeVee when your journey was interrupted?"
The stranger turns pale. "World? You mean -- you guys are aliens? Oh, man, Momma was right!" He reaches for something in the pocket of his shirt.
"Hold it right there!", demands Duplar, "What are you reaching for?"
"Duplar, you wound me!", says Ryzar, still holding the dartgun. Though his eyes never leave the stranger.
"All this time we've known each other, and you don't think me Human! I begin to suspect that there may be some truth about you Kandar being racists...". Ryzar smirks.
"Hey, I'm just getting a smoke!", says the stranger, raising his hands again. "I'm more like friend than foe -- I don't know who you guys are, but I'm not lookin' to hurt anybody."
Then there is a flash of light and a loud bang. One of the mysterious machines emits a shower of sparks and the tunnel begins filling with smoke.
The stranger startles, then dives away from the machine and sticks low to the ground. "How do we get outta here?".
To Duplar, accidents like this are not unusual in the Kazathran workshops, so he doesn't panic. If this were a guild workshop there would be fire extinguishers about the place, since things go wrong with enough frequency that they are needed. Hoping that the basic shape for fire extinguishing technology has not changed, Duplar makes a quick scan of the area, but fails to see anything resembling the green water or foam squirting devices he's familiar with. However, there doesn't seem to be a lot in the way of flames, and the smoke is rising to the top of the chamber.
He looks for further blue "off" buttons on the control panels. Before he can find anything, a second stranger appears suddenly, awkwardly, as if he took an unexpected step down. He catches himself, landing in a crouch. Muttering what must be an oath of surprise, he stands.
A large metal frame is strapped to his back, bearing what looks like a very full traveling pack other gear. In his right hand, he has a metal staff. His hair's short, mostly covered by an inscribed cap with a short, front-facing brim. He's wearing a foreign style of spectacles, and a day's facial hair.
His jacket is of multicolored fabric, parts of which catch the light. Beneath that, a heavy pull-over style shirt with writing on it. There's an unfamiliar object around his neck- like a thin metal torc with what may be fur of some kind at the open side, and wires hanging off, into the jacket. He's wearing calf-high boots, and black pants made of a tightly-woven material (with seams and rivets). He may be in his twenties, but it's hard to tell.
Rising, and seeing where he is, he takes an involuntary step backwards and thumps into something solid- causing him to drop his staff. He looks behind him, then sees he isn't alone. Gathering himself, he stands calmly. Elbows at his side, he raises his hands even with his chest, palms facing the new strangers. Judging by his expression, this may be meant as a placating gesture.
The second stranger sees a lot of people and smoke, the smoke rising to the top of what might be a large room. The smoke and lack of light makes it hard to see quite how large the chamber might be. He looks around, trying to sort out what happened, and tries to take in the details of the room, to see if anything there can explain what's going on.
If no-one seems overtly hostile, he's carefully reaching for his staff, one hand still outstretched as before. Getting it back, he clears his throat, but seems thunderstruck, at a loss for words.
Duplar is getting a tad stressed!
"What!! Another one?? What is this place?? A travel agency??"
"You! Get over there by the wall with the other stranger. Unless you happen know what this equipment does, there's just me trying to stop the whole lot going up in smoke! We'll sort out who is who and where people think they are once I've got this safely shut down".
The new arrival's expression changes rapidly, over the course of a few seconds. First, his astonishment at seeing what's clearly an alien, speaking English, no less. Then, his eyes narrow in annoyance when he gets what's being said. He takes a quick, studied look at the equipment, concludes that it's outside his field, and walks resignedly over to the wall.
Walking up to the other stranger he stops, taking a vantage point to see both him and the rest of the scene. After a second, he says "Hello. Do you have any idea what all this is?"
"Not really", the other guy says,-"I think they might be aliens. They seem okay...I'm Roy, by the way"
The new guy extends his hand. "Hank Jenkins.".
Ryzar is currently in what they might recognize as a "two-handed combat stance" -- and he's pointing what looks disturbingly like a large, bronze-colored automatic pistol at the pair.
Hank keeps his hands visible, but doesn't return to the gesture he was making. Instead, he seems to be taking careful stock of the situation, especially keeping an eye on the gunman near him and the tall alien by the console.
"Just do what Duplar told you to do and you'll be fine, Kolderspawn", the young-appearing Ryzar says with a cold professionalism.
Briefly looking over at his neighbor, Hank silently mouths the word _Kolderspawn_?"
Roy shrugs and points his head at the corpses lying around the room. "I'm not arguing".
"Those who ignore history are condemned to repeat it," mutters Dharak, the dreadlocked figure in well-worn leather armor and a mud-spattered cloak. "Thus were our mothers and fathers dragged into bondage".
He blinks his dark eyes, his expression snapping from wonder to alertness. He gestures at the newcomers with a rather nasty-looking, pistol-like weapon. "Step away from there, brothers. If Duplar can't figure out how to turn off the machine that brought you here before it explodes, then we might have to get out of this place in a big hurry."
Keeping half an eye on his prisoner, he turns to Jal. "We need to gather up our prisoners, our wounded, whatever alien weapon and such that we can, and haul ass," he half-whispers. "Or have you forgotten what our vordral guide told us about a whole gaggle of his people who are right nearby -- and are likely friends of this lot we just slaughtered".
"Yes, we need to get out of here", says Jal, a grizzled-looking fellow nursing a nasty-looking wound on his arm says, "But what shall we do with our prisoners? And these two? Can we send them back?".
Duplar studies the control panel, and intuitively finds a control that he feels certain is the master shutdown button. He presses it, and the vortex collapses with an enormous signing sound. The lights on the control panel go dim, and the chamber falls eerily silent. The smoke rises to the ceiling of the twenty-foot high chamber.
"Someone's coming!", says Jal, "I can hear footsteps!". He draws his sword.
A small frown crossings the young woman's face as the mirror shuts down. She is dressed in dirty white robes with a belt that holds a dagger in its sheath. She has a small pack on her back. The moment of relief that the strange mirror has been shut down is mixed with the loss of the opportunity to explore one of the greatest mysteries that she has ever known. The respite is very brief as she hears the exlamation that they are being approached. She moves to a position of cover and prepares herself for yet another battle for her and her companion's lives.
Hank had taken a practiced look at Jal's wound, shifted and produced a pouch from a belt near his waist, looking ready to offer aid when Jal heard the footsteps and drew his sword
"Where are they coming from?", Roy asks, looking around for a place to hide.
"Wait a-!" Hank sees Jal and his compatriots steeling themselves for battle. He hastily re-fastens the pouch, and reflexively tightens the main straps of his pack. Staff clenched in his white-knuckled hands, he nervously eyes the entrance, but also the heavily-armed strangers he's been thrown in with.
To no one in particular, he says "What the Hell IS this?"
Duplar transfers his wand back into his good hand and looks for cover.
He doesn't yet trust these strangers, but how they react to whoever is approaching will be useful to know!
The noises seem to be coming from the side tunnel, the same one as the one from which the beast-men had emerged earlier; the footsteps stop, but there are voices.
Through a combination of gesture and mindspeech Dharak urges his fellows to begin a tactical withdrawal. The wounded Kylar is already on the 'right' side of the side tunnel. He asks Jal to mind the prisoner, while he himself scoops up any loose advanced weaponry, including the hand-weapon that the prisoner had used to wound Jal. Jal binds the prisoners hands and begins to gag him; he indicates in no uncertain terms that he's slit his throat if he cries for help.
After but a moments hesitation, Ryzar decides that the newcomers he's "covering" with his dartgun are less threat than any other residents of this tunnel complex --THEY are a known threat. Therefore, Ryzar points his dartgun up, then quickly and quietly dashes back to the side of the injured Kylar. Ryzar crouches down next to the fallen Legionairre, and points his dartgun towards the entrance to the side tunnel.
The voices (which has sounded human or kandar) have stopped. In the dim light with smoke still hanging in the air it's difficult to see into the darkened side tunnel.
Roy sneaks away from the tunnel, heading in the direction indicated by Dharak. If _these_ guys, who have rayguns and space warps, are scared, then he doesn't want any part of whatever's in the tunnel!
Hank clenches his eyes shut and shakes his head. Then he tentatively follows Roy's lead. Eyes still to the direction of the voices, staff still clutched tightly, he sidles towards where Dharak directed.
Hank gets a good look at the wounded man, and seems to resolve himself. Very quietly, he once again removes the pack from around his waist. With one hand, he holds it up to show a small, red emblem on the front- two short, red lines intersecting at a 90-degree angle. This emblem means nothing to anyone else except Roy, although Duplar has seen something similar in the on an empty container in Karazthan 'junkroom'. He doesn't know what it means.
Still keeping half an eye on the entrance, he whispers the word "Medic", with an expression that seems as if he's asking permission.
Dharak takes up a firing position behind the console.
"Ryzar!" he stage-whispers, pointing with his free hand at the other bank of equipment across the tunnel. "Everybody else, get back down the tunnel!" he hisses. "Keep that prisoner quiet! Go!".
Ryzar, over near the recumbent Kylar, nods at Dharak, and quickly slides his nearby backpack over back onto his shoulders, then, pistol in hand, he quickly takes up a position to create -- as best as possible -- a fire position across from Dharak, covering the tunnel from which the sounds of approaching feet were heard.
Roy continues edging toward the tunnel, looking both for whatever new "bad guys" are coming and some way out of his new situation...
To Hank's untutored eyes, it looks as if he might be able to help move Kylar; the tall kandar is fairly slender, and looks as if he's weigh less that a human of the same height. Hank, of course, doesn't know anything about kandar physiology; if Kylar was human it would take a lot of care moving him to avoid worsening the wound.
He catches Reylorna's eye and silently gestures to her "Him, lift, you & me?". She nods; that gesture is universal.
He has has a tarp in his pack that might be used as a sort of "hammock" if that would help, but there isn't really time to do anything with it. He stows the medical pack and collapses his walking stick. The he and Reylorna lift the wounded Kylar, and follows the others down the tunnel. Jal follows behind the prisoner; his sword pointed at the small of his back.
The retreat goes smoothly. Either the footsteps were just an echo, or whoever it was decided they were outnumbered, and retreated themselves. They reach the side tunnel where the other wounded prisoners lie bound and gagged. Hank and Roy notice them, two obviously kandar, the other two covered in orange fur, with cat like faces.
"What the heck are those?" Roy asks, pointing to the cat people..
"We don't know!", Responds Duplar.
Hank's day has been strange enough that he doesn't react overmuch to the cat-people. Very little will suprise him for a while...
Once the others have moved out, Ryzar waits until Dharak signals him it is time for them, too, to fall back. However, just as he starts to leave his place of concealment, his eyes fall back upon the control console for the so-called "mirror". Frowning, Ryzar looks back to the tunnel from which the footsteps were heard, then back to the console.
With a sly grin on his face, Ryzar brings upo his dartgun, and snaps open the handgrip -- removing the clip of solid darts with his last, precious clip of flamedarts. Snapping the handgrip closed, Ryzar quickly brings his handweapon to bear on the "mirror" control console, and fires of a pair of the precious flamedarts into the device.
**Now use THAT, Kolder scum!** Ryzar thinks to himself, as he follows the others out.
The control panel explodes in a shower of sparks, and a tongue of orange flame emerges from somewhere within.
There are no obvious signs of living targets; perhaps whoever they heard had decided to retreat in the face of superior firepower.
The party retreat along a side tunnel, much lower and narrower than the large chamber they'd been in before. After about thirty yards it emerges into a second large diameter tunnel, running parallel to the previous one.
Hank addresses Reylorna in the clearest tones possible:
"Are we safe here? If we are, I have some questions I'd like to ask."
"I think so, but we'd better not stop until we're outside", she replies, pointing towards the light at the end of the tunnel.
"Keep your eyes and ears open", Jaldaric says softly, "And let's keep our voices down, we know there are more of them about. We won't be safe until were well clear of this place.
The tunnel reminds both Hank and Roy of a subway tunnel, only rather bigger. Both notice the tunnel is circular, and lined with some form of concrete.
Hank nods, and keeps walking with the group.
Holstering his dartgun, the young Borderer Ryzar draws his much quieter shortsword, and pads just a little ahead of the group -- never more than a handful of strides ahead -- re-tracing the group's steps back to the "collapsed" entrance to the tunnels
Following what he thinks was good advice, Hank continues to walk down the hall, stealthily, still helping to move the wounded.
The party continue down the tunnel, towards the dim glimmer of light in the distance. The speck gets larger and larger, until they reach the point where the tunnel ahead has collapsed, but a shaft of daylight slants in from the side. The floor at this point is covered in bat guano.
Ryzar and Jaldaric are first out of the narrow exit tunnel. Ryzar cautiously exits, followed by Jaldaric.
Almost immediately the pair come under fire! Ryzar's caution saves him, as the red beam misses him by a handsbreadth. Jaldaric is not so lucky; a beam pierces his chest, and he falls to the ground.