Science Fiction Blog

Thoughts on the science-fiction and fantasy genres, which emphasis more on books than on films or TV.

Which Doctor Who season are you?

One in a stupid outfit

You are Season One. You bear little to no resemblance to anything that happened afterwards. You are monochrome. Leave me alone so I can pretend you don’t exist.

Which Doctor Who Season Are You?
brought to you by Quizilla

Link from Perverse Access Memory. Actually I’m too young to remember the William Hartnell years.

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It’s not disclorping, Captain! Too much thription!

Which of these words is the odd one out?

disclorping – dweomercraft – illarptacture – naightentance – phantrite – snoiggal – thription

If you know the answer, then you are outed as a player of 1st edition Dungeons and Dragons, from the days before it was translated from the original Gygaxian into English.

This article from Samizdata.net reveals what the rest of the words are about. Sadly the reality is rather more mundane that the wonderful sounds of the words.

I have to say I can imagine almost any of these words appearing in a Jack Vance novel, and they’d probably be passible as Treknobabble.

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The Page of Generators

Making Light linked to this page of generators. Many of them are fantasy naming generators of the sort I guess most computer-literate gamers have come up with at some point. However, there are some good ones here:

An unlimited supply of corny Star Wars villains from the Darth Maker.

Darth Blasphemocity
Darth Mutiluction
Darth Sleness
Darth Slithical
Darth Venidious

And then there’s the B-Movie Generator

Santa Claus Versus King Arthur
The Tower of the Crawling Bikini
The Holocaust of the Neptune Vampires
The Guillotine of Perversion

Fear the Eye of Argonizer

Join the wonderful adventures of Uoca! A amazing combination of wisdom and sinewy pectorals ensure none can stand against him! He seeks to find his niece! Imprisonment by the vile devil Iuzcrui complicates matters, but may lead to wealth!

And finally, Action Film Trailers

In a demon-haunted kingdom, in a time of suffering and madness, a watchman attempts to prevent the destruction of mankind.

In a distant city of secrets, in an era of corruption, four peasants and a bounty hunter try to participate in the greatest fighting tournament of history.

In a hellish world, in an age of dark magic, an astronaut and a theologian seek hope and combat a syndicate of ninjas.

In a universe of secrets, a scribe and a swordswoman quest for vengance and oppose crime.

In a universe of terror, a xenobiologist searches for a lost treasure and fights a horde of assasins.

In an empire of sin and darkness, a policeman combats evil.

In an empire of sin and fear, four space pirates search for freedom.

On a damned planet of enchantment, in an era of illusions, an elementalist quests for an ancient treasure.

On a world of barbarism, in a time of enchantment, a xenobiologist and a warlord search for vengance and combat lawlessness.

On an evil planet, in a time of hopelessness, a grave robber quests for hope.

I couldn’t find one for dubious management buzzwords, such as Genericisity or Nebulosity. Perhaps that’s the next one to come?

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Elric! The Movie?

Following the runaway success of Peter Jackson’s adaptation of “Lord of the Rings”, filmakers are turning their attention to other classic fantasy works. One such work is Michael Moorcock’s anti-heroic dark fantasy saga Elric of Melnibone. So who’s going to do the soundtrack? Will it be Blue Öyster Cult, or will it be Hawkwind? (Link from Arthur Chenin from the boards of Pyramid Online)

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Manchester made safe from Trekkie Menace!

Tonight’s Manchester Evening News has this story

AN horrific arsenal of weapons has been seized at a Manchester store in a police raid.

Among the array of lethal blades was a 4ft long, multi-edged “sword”.

They don’t show the ‘sword’ on the website; but from the picture on their dead tree issue, it’s quite clearly a Klingon Bat’leth!

Are the police (and the local journalists) really that stupid? Have they got nothing better to do, like stopping drunk drivers?

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The Politics of SF

Those wacky liberatians at Samizdata.net bemoan the decline of heroic libertarian SF of the style of Heinlein and co. in this article. It has rude things to say about Robert Jordan.

Actually modern fantasy writing in Britain started out as broadly anti-statist. Tolkien (for all his Catholic distaste for people who were obsessed with money making) was no statist – and neither was C.S. Lewis. And the American fantasy writers followed them in the their belief that a good government was one which protected the nation against other powers and did not do many other things. In short there was similar political outlook among the fantasy writers and the science fiction writers.

This reflected itself in role-playing (when this grow up), the format of most role playing was an individual or group of individuals opposing evil (evil being defined as forces, human or other, who came to rob-kill-control). External invaders, internal corruption, tyrannical government – it was all basically the same thing (force attacking people).

People who were socialists in ‘real life’ never thought of setting up welfare states in fantasy or science fiction games – because that was not the nature of things (and games did have an effect on “real life” beliefs over time).

So RPGs are a tool of libertarian indoctrination, are they? Seriously, though, I find there’s a whole range of political ideologies in science fiction, fantasy and roleplaying games, and I for one much prefer reading something where the writer is more interesting in telling a good story than in writing a political tract. I’ve also never quite understood the deification of Robert Heinlein, who I find rather dated nowadays.

Several of the commenters have mentioned the two Scottish writers Iain Banks and Ken McLoed, and commented on their politics, both of them too complex to be ideologically pidgeonholed. At least one commenter had trouble with the idea that not all non-villain characters are necessarily mouthpieces for their author’s politics.

As for roleplaying games, I haven’t seen many with an explicitly political or ideological agenda, except that most games revolve around heroic player-characters stopping bad guys. In some games the good guys are heroic libertarian free agents, but there are plenty of games where the player characters are servants of a quasi-statist higher power.

This reminds me of the playtest on Pyramid Online on an In Nomine sourcebook featuring a writeup of Lilith, Demon Princess of Freedom. One libertarian playtester really, really didn’t like the concept of Freedom being a demonic concept, representing the selfish, sociopathic elements of freedom. I suppose his real problem was that In Nomine is set very much in a Judeo-Christian worldview; Angel PCs are very much servants of a benevolent higher power. To some people, that would make it the ultimate Statist game.

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LOTR vs Star Wars

Andrea Harris explains why Lord of the Rings is so much better than Star Wars.

Dazzling special effects are no longer sufficient to hide a weak storyline from the audience. The storyline in Lord of the Rings exposes the Star Wars “mythos” as a randomly pasted-up pastiche of old fifties sci-fi, Saturday matinee serials, rescue-the-princess fairy tales, and badly-digested kung-fu-movie pseudo-mysticism.

I thought Star Wars was just an entertaining film, and nothing more. There’s no deep philosophical meaning, and no consistant worldbuilding behind the scenes. But there was never meant to be.

Anyone that tries to make sense of the “Star Wars Universe” as a coherent world deserves to spend eternity trying to make sense of the continuity of Dr.Who.

On the other hand, LOTR was Prof. Tolkien’s life’s work. And it shows.

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Brin on Tolkien

The full text of David Brin’s article on Tolkien (of which an abridged version appeared on Salon) is now up on his own site. It’s well worth reading, and a much better critique of Tolkein’s conservative world view than you’ll read from any snobbish literati or postmodern academics.

I’ve never seen Ralph Bakshi’s Wizards, but Brin condemns this as the most evil thing since Joseph Goebbels. All I can remember is that Bakshi’s version of LOTR was horrible in the extreme

Brin’s basic point is that you shouldn’t just accept a story being about “Good vs. Evil”, but actually stop and think; what is that makes the guys in white hats ‘Good’ and the guys in the black ones ‘bad’?

Update: The Gline, as ever, has some interesting thoughts on the matter.

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Fantasy Novels for Gamers

Game WISH is a weekly question set by Ginger of Perverse Access Memory. Each week’s WISH focuses on some aspect of roleplaying games. This week’s question is about fantasy novels for gamers:

What three fantasy books/series would you recommend to other gamers? Why? What particularly makes them suitable for gamers to read? Would they be particularly good for novices or better for experienced gamers?

I’ve already made a list of top ten invented worlds, largely works that inspired me as a GM. Two of those three appear again here, this time as inspiration for players.

Let me state at the beginning that I’m not really a fan of most of the ‘generic fantasy’ published nowadays, much of which I find formulaic retreads of earlier, better works; indeed many read like fictionalisations of D&D campaigns, so much so that you can work out at what points characters gained levels!

First, Lord of the Rings, on the remote chance that the gamer in question hasn’t read it already. There’s not much I can say about it that hasn’t already been said, but it is the work that established most of the tropes we now recognise as those of ‘generic fantasy’, noble elves, dour warrior dwarves, orc hordes, dark lords, good and evil wizards. And I very much prefer the original to the hordes of lesser imitations written by the legion of hack writers that followed. For novice gamers, this is a must-read!

Second, The Saga of the Exiles by Julian May. Although marketed as science-fiction it’s really high fantasy in SF clothing, with high-powered magic explained by technobabble. It’s also one of the few series I’ve read with a huge cast and many point-of-view characters that doesn’t collapse under the weight of it’s multiple plotlines, which says a lot about the author’s talent for dramatic pacing. For gamers, the books make heavy use of archetypal characters, and the eight initial characters (‘Group Green’) come over very much like a party of PCs, thrust into the setting by the GM, and knowing nothing of the world they find themselves in. And finally we have one of my favourite villains in Marc Remillard, who makes his first appearance in book three.

Third, Ash, A History by Mary Gentle. This tale of a late-medieval mercenary captain and her company of mercenaries starts out resembling historical fiction but then gets increasingly strange. I chose this partly because the lead character reminds me very much of one of my on-line players; the supporting cast (i.e. the other PCs) are good as well, and some of the set-piece scenes are very reminiscent of gaming scenarios. Although there are no spell-slinging sorcerers, there’s plenty of magic, and a truly terrifying inhuman enemy.

Of course, for a specific player playing in a game run by a specific GM, the best thing to read is probably whatever inspired the GM, or the published setting the GM is using. Obviously for licenced games like Dune, Amber Diceless or The Dying Earth RPG this means the original source material! For my own Kalyr game, read May’s Exiles saga (above), Gene Wolfe’s New Sun and Long Sun series, and anything by Jack Vance you can lay your hands on!

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Favourite SF characters

There’s a thread of Dreamlyrics asking for people’s Top Ten SF Characters of All Time.

Mine are:

Marc Remillard
Hiro Protagonist (Snow Crash)
Death (The Discworld Death, as opposed to any other Death)
Granny Weatherwax
Glawen Clattuc
Paul Atredes
Ash (Ash: A Secret History, by Mary Gentle)
Dr Who
The Terminator (Arnie is perfectly cast as a robot!)
Avon (Blake’s Seven, for those old enough to remember)

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