<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: The RPG Social Skills Monster rises from the grave</title>
	<atom:link href="http://www.kalyr.co.uk/weblog/sf-and-gaming/games/the-rpg-social-skills-monster-rises-from-the-grave/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/the-rpg-social-skills-monster-rises-from-the-grave/</link>
	<description>The blogs of Tim Hall</description>
	<lastBuildDate>Fri, 14 Apr 2017 23:35:42 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.41</generator>
	<item>
		<title>By: Tim Hall</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/the-rpg-social-skills-monster-rises-from-the-grave/comment-page-1/#comment-80537</link>
		<dc:creator><![CDATA[Tim Hall]]></dc:creator>
		<pubDate>Fri, 23 Sep 2016 10:12:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16651#comment-80537</guid>
		<description><![CDATA[One place where his argument falls down is that he&#039;s conflating two thingsl how good the player&#039;s idea is, and how well the character acts it out.]]></description>
		<content:encoded><![CDATA[<p>One place where his argument falls down is that he&#8217;s conflating two thingsl how good the player&#8217;s idea is, and how well the character acts it out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Meadows</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/the-rpg-social-skills-monster-rises-from-the-grave/comment-page-1/#comment-80536</link>
		<dc:creator><![CDATA[David Meadows]]></dc:creator>
		<pubDate>Fri, 23 Sep 2016 09:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16651#comment-80536</guid>
		<description><![CDATA[Reading his full article, he talks about CHA bonuses:

&quot;Players who have a high CHA AND come up with decent ideas, roleplay well, and make a good argument will obviously do better than people with a high CHA who always think up dumb ideas and/or don&#039;t roleplay their character and/or can&#039;t string together two words. But having a high CHA still means statistically, you&#039;ll do better than you otherwise would on account of your PC being likable even if you aren&#039;t capable of playing him as such.&quot;

This is completely incoherent. He&#039;s saying on the one hand you must role-play your interactions, but at the same time your interactions will be helped by your (probably randomly rolled) high stats. If he believed his own argument, he would be forcing his socially-awkward players to drop their charatcer&#039;s CHA by ten points. Or he would be dropping the CHA stat (and INT, for that matter) from his games entirely and demanding pure roleplaying.]]></description>
		<content:encoded><![CDATA[<p>Reading his full article, he talks about CHA bonuses:</p>
<p>&#8220;Players who have a high CHA AND come up with decent ideas, roleplay well, and make a good argument will obviously do better than people with a high CHA who always think up dumb ideas and/or don&#8217;t roleplay their character and/or can&#8217;t string together two words. But having a high CHA still means statistically, you&#8217;ll do better than you otherwise would on account of your PC being likable even if you aren&#8217;t capable of playing him as such.&#8221;</p>
<p>This is completely incoherent. He&#8217;s saying on the one hand you must role-play your interactions, but at the same time your interactions will be helped by your (probably randomly rolled) high stats. If he believed his own argument, he would be forcing his socially-awkward players to drop their charatcer&#8217;s CHA by ten points. Or he would be dropping the CHA stat (and INT, for that matter) from his games entirely and demanding pure roleplaying.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
