<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Summer Stabcon 2009</title>
	<atom:link href="http://www.kalyr.co.uk/weblog/sf-and-gaming/games/summer-stabcon-2009/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/summer-stabcon-2009/</link>
	<description>The blogs of Tim Hall</description>
	<lastBuildDate>Fri, 14 Apr 2017 23:35:42 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.41</generator>
	<item>
		<title>By: Tim Hall</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/summer-stabcon-2009/comment-page-1/#comment-4117</link>
		<dc:creator><![CDATA[Tim Hall]]></dc:creator>
		<pubDate>Fri, 24 Jul 2009 16:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/2009/07/07/summer-stabcon-2009/#comment-4117</guid>
		<description><![CDATA[Call of Cthulhu is another great convention game.  In a one-shot it really doesn&#039;t matter if all the player characters die at the end, if they take the monster down with them.

And sometimes, the monster does win.  It&#039;s part of the genre.]]></description>
		<content:encoded><![CDATA[<p>Call of Cthulhu is another great convention game.  In a one-shot it really doesn&#8217;t matter if all the player characters die at the end, if they take the monster down with them.</p>
<p>And sometimes, the monster does win.  It&#8217;s part of the genre.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/summer-stabcon-2009/comment-page-1/#comment-4114</link>
		<dc:creator><![CDATA[Michael]]></dc:creator>
		<pubDate>Fri, 24 Jul 2009 11:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/2009/07/07/summer-stabcon-2009/#comment-4114</guid>
		<description><![CDATA[Golly it is a long time since I played Paranoia.

To begin with I even though it was supposed to be taken seriously.

I prefer true campaigns for my RPGs. but if you are paying a one-shot scenario and are simply in it for laughs, then this system will do as well as any other and better than some.]]></description>
		<content:encoded><![CDATA[<p>Golly it is a long time since I played Paranoia.</p>
<p>To begin with I even though it was supposed to be taken seriously.</p>
<p>I prefer true campaigns for my RPGs. but if you are paying a one-shot scenario and are simply in it for laughs, then this system will do as well as any other and better than some.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chuk</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/summer-stabcon-2009/comment-page-1/#comment-4081</link>
		<dc:creator><![CDATA[Chuk]]></dc:creator>
		<pubDate>Tue, 07 Jul 2009 22:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/2009/07/07/summer-stabcon-2009/#comment-4081</guid>
		<description><![CDATA[How was the &lt;i&gt;Paranoia&lt;/i&gt; game?]]></description>
		<content:encoded><![CDATA[<p>How was the <i>Paranoia</i> game?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
