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	<title>Comments on: Invisible Sun</title>
	<atom:link href="http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/</link>
	<description>The blogs of Tim Hall</description>
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		<title>By: Matthew Bottiglieri</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-80360</link>
		<dc:creator><![CDATA[Matthew Bottiglieri]]></dc:creator>
		<pubDate>Tue, 13 Sep 2016 06:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-80360</guid>
		<description><![CDATA[Yeah,

I&#039;m a bit intrigued by the game, given the quality of Monte&#039;s products, but the price is far too steep for me.   More to the point, there are tons of systems out there already that will accommodate surrealistic cityscapes, hidden agendas, etc..  For $200.00, you receive the bare minimum required to play.  If you want the full experience, prepare to drop $550.00, for all of the unlocked sourcebooks, interactive campaign, etc..  That&#039;s ridiculous.  I&#039;ll play Lacuna - an amazing $20.00 indie game, if I crave a dose of the surreal.  Having said all of this, I wish Monte well.  I&#039;m sure the game will be beautiful.  I hope people buy it, play it, and realize how much they miss slinging dice with good friends.]]></description>
		<content:encoded><![CDATA[<p>Yeah,</p>
<p>I&#8217;m a bit intrigued by the game, given the quality of Monte&#8217;s products, but the price is far too steep for me.   More to the point, there are tons of systems out there already that will accommodate surrealistic cityscapes, hidden agendas, etc..  For $200.00, you receive the bare minimum required to play.  If you want the full experience, prepare to drop $550.00, for all of the unlocked sourcebooks, interactive campaign, etc..  That&#8217;s ridiculous.  I&#8217;ll play Lacuna &#8211; an amazing $20.00 indie game, if I crave a dose of the surreal.  Having said all of this, I wish Monte well.  I&#8217;m sure the game will be beautiful.  I hope people buy it, play it, and realize how much they miss slinging dice with good friends.</p>
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	<item>
		<title>By: Tim Hall</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-79258</link>
		<dc:creator><![CDATA[Tim Hall]]></dc:creator>
		<pubDate>Sun, 28 Aug 2016 13:39:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-79258</guid>
		<description><![CDATA[:)]]></description>
		<content:encoded><![CDATA[<p> <img src='http://www.kalyr.co.uk/weblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Synthetase</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-79212</link>
		<dc:creator><![CDATA[Synthetase]]></dc:creator>
		<pubDate>Sun, 28 Aug 2016 02:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-79212</guid>
		<description><![CDATA[&lt;i&gt;&quot;But I do wonder how many of these Black Cubes will end up sitting promintently on game shelves but will never actually be played&quot;&lt;/i&gt;
Ah see, that&#039;s the difference between this and my Fender Stratocaster. I play mine almost every day :)]]></description>
		<content:encoded><![CDATA[<p><i>&#8220;But I do wonder how many of these Black Cubes will end up sitting promintently on game shelves but will never actually be played&#8221;</i><br />
Ah see, that&#8217;s the difference between this and my Fender Stratocaster. I play mine almost every day <img src='http://www.kalyr.co.uk/weblog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Tim Hall</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-78998</link>
		<dc:creator><![CDATA[Tim Hall]]></dc:creator>
		<pubDate>Tue, 23 Aug 2016 19:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-78998</guid>
		<description><![CDATA[Can&#039;t think of many people other than Monte Cook who&#039;s got the reputation to be able to pull something like this offf.

But I do wonder how many of these Black Cubes will end up sitting promintently on game shelves but will never actually be played,]]></description>
		<content:encoded><![CDATA[<p>Can&#8217;t think of many people other than Monte Cook who&#8217;s got the reputation to be able to pull something like this offf.</p>
<p>But I do wonder how many of these Black Cubes will end up sitting promintently on game shelves but will never actually be played,</p>
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		<title>By: Chuk</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-78997</link>
		<dc:creator><![CDATA[Chuk]]></dc:creator>
		<pubDate>Tue, 23 Aug 2016 17:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-78997</guid>
		<description><![CDATA[I think some of this is cult of personality around Monte Cook. I think the game sounds like a neat idea but not something that I&#039;d ever be likely to play and wow, it is pretty darn expensive. I also kind of wonder how these unique secrets work -- do they have an unlimited number of them?]]></description>
		<content:encoded><![CDATA[<p>I think some of this is cult of personality around Monte Cook. I think the game sounds like a neat idea but not something that I&#8217;d ever be likely to play and wow, it is pretty darn expensive. I also kind of wonder how these unique secrets work &#8212; do they have an unlimited number of them?</p>
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		<title>By: Serdar Yegulalp</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-78996</link>
		<dc:creator><![CDATA[Serdar Yegulalp]]></dc:creator>
		<pubDate>Tue, 23 Aug 2016 16:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-78996</guid>
		<description><![CDATA[I actually like the &quot;outtakes&quot; editions, if only from a historical perspective, but only for the albums I actually care about. A lot of classic jazz albums are getting this treatment now, and there it can be interesting. But I don&#039;t want that to come at the expense of an affordable version of the original release in good quality.]]></description>
		<content:encoded><![CDATA[<p>I actually like the &#8220;outtakes&#8221; editions, if only from a historical perspective, but only for the albums I actually care about. A lot of classic jazz albums are getting this treatment now, and there it can be interesting. But I don&#8217;t want that to come at the expense of an affordable version of the original release in good quality.</p>
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		<title>By: Tim Hall</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-78995</link>
		<dc:creator><![CDATA[Tim Hall]]></dc:creator>
		<pubDate>Tue, 23 Aug 2016 15:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-78995</guid>
		<description><![CDATA[Don&#039;t get me started on the multi-disk boxed sets of classic rock albums with disk after disk of alternative takes and demo versions of the classic songs. I&#039;ve ranted about them before.]]></description>
		<content:encoded><![CDATA[<p>Don&#8217;t get me started on the multi-disk boxed sets of classic rock albums with disk after disk of alternative takes and demo versions of the classic songs. I&#8217;ve ranted about them before.</p>
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		<title>By: Serdar Yegulalp</title>
		<link>http://www.kalyr.co.uk/weblog/sf-and-gaming/games/invisible-sun/comment-page-1/#comment-78994</link>
		<dc:creator><![CDATA[Serdar Yegulalp]]></dc:creator>
		<pubDate>Tue, 23 Aug 2016 15:04:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.kalyr.co.uk/weblog/?p=16311#comment-78994</guid>
		<description><![CDATA[I sometimes think the same thing about the high-end Blu-ray Disc boxsets that are produced from blockbuster franchises -- the steelbooks, the limited-edition sets with the figurines, etc. They seem aimed at the same kind of market.]]></description>
		<content:encoded><![CDATA[<p>I sometimes think the same thing about the high-end Blu-ray Disc boxsets that are produced from blockbuster franchises &#8212; the steelbooks, the limited-edition sets with the figurines, etc. They seem aimed at the same kind of market.</p>
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