Author Archives: Tim Hall

High Speed Rail

The French are celebrating 25 years of the TGV

It has woken sleepy provincial towns, shrunk the map of France and even promises to matchmake lonely passengers. France’s high-speed train, the TGV, is 25 today.

The TGV is stylish in a way only the French can achieve; compare with the bulbous German ICE or the bland Italian Pendolino. It’s an iconic train who’s distinctive image is recognisable all over the world, a classic like the Japanese Series 0 Bullet Train or the EMD F-Units.

Sadly the news today from neighbouring Germany is much more tragic. The prototype for the next generation of high-speed rail travel, the Maglev, has suffered a 120 mph crash. The death toll is reported as high as 16, more than half the people on board.

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RPG Progress

I haven’t posted anything for a while about the Kalyr RPG, the Fudge-based vaguely Vancian science-fantasy game I’ve been working on. I have been making slow and steady progress, to the point where the first draft is now substantially written. At times I’ve found it quite difficult to boil down something that’s been in my headspace for more that fifteen years into something coherent enough to be worth publishing, especially trying to seperate out the core elements of the setting from the specific detail of the games I’ve been running in it.

Here’s a summary of the chapters I’ve written; it more or less follows the outline I posted a few month’s back.

  • Introduction – This is very short (just three pages) consisting of a brief summary of the setting plus a glossary of RPG terms.
  • Character Generation – The first rules-heavy chapter, which I’ve knocked into reasonable first draft shape, although the rules themselves do need playtesting. Because I’m using a template-based system there’s actually quite a bit of world background buried in the text.
  • Game Mechanics – This has proved to be the most troublesome chapter. It’s already undergone one complete rewrite and several further revisions. It’s now essentially complete, but still quite rough. It really needs some FtF playtesting.
  • Psionics – The third rules-heavy chapter, but I’m much happier with the overall shape of the first draft. Still needs playtesting, of course.
  • Equipment and Technology – Most of the text is there, but some things (such as weapons) need some game stats.
  • Culture – This is the first of three chapters covering the world background. This one details culture, religions, and the political and legal systems. It’s mostly complete, but there are a couple of pure colour sections (stuff like food) that could do with expanding.
  • Organisations – The second world background chapter covers the major organisations and guilds of Kalyr to which player characters are likely to belong. I’ve largely created this by pulling together and re-editing a lot of pre-existing notes. The section on The Legions needs expanding to the same level of detail as the two major guilds, and the whole thing needs a final edit.
  • Nations – The first draft is more or less complete; like the previous chapter this one’s largely pulled together from existing notes, but I’ve written quite a bit of additional text covering things like adventure possibilities.
  • Beastiary – Covers both minor races and animals. This one still needs a lot more work. Many of the entries (especially the animals) need fleshing out, and the whole thing lacks any game statistics.
  • Campaigns – A lot of semi-random GM musings. Still needs quite a bit of editing.

There’s still quite a bit to do; most important is to give the thing a snappy name. “The World of Kalyr” is not going to cut it.

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Tinfoil Hat Conspiracy Theory of the Day

Comes from Chadders

Well, I reasoned that there is a social bias in the media to portray the vampire as being “cool”. Previously, the vampire was definitely depicted in the media as an evil monster, think Nosferatu and Dracula, to name but two. Now look at the current state of the media, vampire’s have come out of the monster-closet and are now successful business people, coordinating efforts rather than ripping some young virgin’s throat out (although, this can still be an option). Think Underworld, Angel, Blade, UltraViolet, The Lost Boys, Interview with the vampire, the list goes on and on. All these shows / films are pretty much about one thing, vampires being cool.

I also reasoned that maybe there’s a controlling influence behind all this. Maybe, we’re being prepared by entities to accept vampires as cool entities, as opposed to blood-sucking monsters. In the same way that there are conspiracy theories floating around about the existence of shape-shifting lizards controlling our destinies, again which we are being prepared to accept with shows like V, maybe vampires are an alternative and opposing force. Behind the scenes, who knows, maybe there is a battle between vampires and other forces for our attention and respect.

I blame Mark Rein blob Hagen myself. Maybe he’s just an agent of the blood-sucking monster Dick Cheney.

Posted in Science Fiction | 1 Comment

Quote of the Day

From Slacktivist

If you feel your religious tradition has been slandered, falsely accused of promoting violence and the “command to spread by the sword the faith,” then it’s probably best not to respond to such remarks violently. Bombing churches tends not to be an effective way of convincing others that your religion has not become corrupted by the adoption of violent coercion as a means of spreading/defending the faith. It may, in fact, be counterproductive — reinforcing and providing evidence for the negative criticisms of your faith.

Also: If you’re upset with something said by the Roman Catholic pontiff, then it makes no sense to take out this anger with violence against a 1,425-year-old Greek Orthodox church. That makes about as much sense as invading Iraq in retaliation for Sept. 11.

And while we’re on the subject, Rob has discovered the ultimate reality show

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Conflict Resolution: Actual Play

This is an ‘actual play’ example of Conflict Resolution.

The context is that Kolath, an officer of the 5th Legion, with his assistant Hollis, is paying a visit to the Karazthan, the secretive technology guild, to find out precisely why they’ve been firing artillery weapons within city limits. He’s managed to arrange a meeting with Guruinath, the Karazthan chief of Security.

All this is unedited transcript from the forum on Dreamlyrics. I’m the GM, playing the part of Guruinath. Exeter is playing Kolath, and Nicki Jett is Hollis. Even if you’re not into RPG theory, or even into RPGS, give this a read, and see if this makes any dramatic sense:

[GM]

Guriunath’s office is high up on the western side of the dome, with windows on the outside looking out over the lights of the city, and windows on the opposite wall looking over the bustling activity of the workshop floors in the dome interior.

The side walls are quite spartan, except for a shelf of bottles on one wall, and a rack of weapons on the other. The weapons are an exotic mixture; even to Kolath’s expert eye most are of unrecognised types.

Guruinath himself is a handsome middle-aged kandar of aristocratic look, with piercing mauve eyes. He remains seated as Kolath and Hollis are shown into the room.

“You’ve from the legion, I gather”, he says in well-measured tones, “What is your business here?”.

[Hollis]

**That,** Hollis thought, **is exactly the wrong tone of voice to take with Kolath. Admittedly, unctuous would make him suspicious, but haughty just makes him mad.**

An attitude of professional cooperation: that was the key. Fortunately for the good guys, the bad guys never seemed to figure that out.

She clasped her hands demurely before her, and looked down to avoid rolling her eyes at the somewhat rude kandar.

[Kolath]

The Kandar legionaire’s eyebrows quirked upward, evidencing the only change in his expression, but his posture stiffened and he seemed suddenly taller, more formal, and he cocked his head to one side slightly as if to obtain a new perspective of the Karazthani.

“I am indeed a Legionaire and am conducting a legal investigation on behest of the Legion. We would appreciate your cooperation.”

[GM]

“Let us begin again”, he says, “You desire my cooperation; precisely what form or cooperation do you desire?”.

[Kolath]

“What form of cooperation?” The Kandar rolled his eyes briefly, glanced down at Hollis and then back to the Karazthani.

“The kind where… for the safety of the polis… I ask you questions and you answer them to the best of your ability. Where we…” he made a vague, all-inclusive gesture, “the Karazthani and the Legion, share information for our mutual advantage.”

He closed his eyes for a moment and composed himself.

“We could start with the flying ship hovering over your compound and the blasts fired from it last night.”

[Hollis]

**This is a man,** thought Hollis, **who is not used to paying obeisance to anyone.**

She wondered just how far he would be able to suspend his arrogance, and whether he might even decide it was prudent to eliminate this annoyance Kolath represented. To defend against such an over-reaction, she remained particularly alert, following the interrogation but maintaining her senses and her powers, on high alert.

[GM]

“Ah”, he says, feigning surprise, “I thought it might be something to do with that. Our security were engaged in a covert operation against a force hostile to our guild and the city Because they encountered forces more powerful than that which we were expecting, they requested backup”.

Kolath is fully aware that the guilds do have the legal power to act and even use deadly force in response to immediate threats. But he’s also aware that it’s accepted practice to at least inform the legion when using military-type weapons. There isn’t really a precedent for using artillery pieces inside city limits.

[Kolath]

“Aha,” he said slowly, one eyebrow quirked upward and his expression cold as he listened to the Karazthani.

“And your reason for not informing the legion? So we could help with the… defense?”

[Hollis]

Hollis had all she could do to keep a straight face. So she was a threat to the Karazthan and the city? Unless there was something else out there and she just happened to be in the line of fire. Thank the gods for darkness and distance and surprise; it was unlikely anyone could have recognized her.

[GM]

“Look, Legionnaire”, he says, his voice angrier in tone, “Since when has it been the accepted procedure to inform your Legion of every single small scale operation? I had to make a snap decision on escalation to save the lives of my own men. Sometimes we have to do what we have to do; the niceties and diplomacy can wait. I sure you understand that. Does a Tavinoleyr refer every small decision up the chain of command? Surely the Legion could not function in battle if it worked like that!”.

Something seems to have rattled him.

[Kolath]

His expression grew even more stern, but there was an element of surprise on his features. He looked a question at Hollis and then turned back to face Guruinath.

“Neither I, nor the Legion, expects immediate notification of every security procedure on your part, Guruinath, but, for the safety… the joint defense… of the city, it would seem a logical move on your part to share information with those, like the Legion, who are not inimical. Especially when such a procedure includes the use of such… heavy weaponry.” Kolath suddenly felt himself being… over appeasing to the Karazthani security chief and took a deep breath to control his growing temper, glancing off to one side and looking over the displayed weapons for a few seconds before turning back to the Karazthani.

“It seems, however, that you are becoming upset… to an extent out of balance with any offense my questions might logically have elicited and I wonder why that is so.”

He wanted to ask Guruinath what the Kandar was hiding, but he had no leverage to enforce an answer.

[Hollis]

Hollis had seen that look on Kolath before. The fat was about to hit the fire. So she blurted out, “He’s asking you tell him just what kind of ‘threat’ would make you sweat so hard under questioning, be dangerous enough to justify breaking out the monster weapon, and yet be so insignificant you forgot to notify the Legion.”

She looked quickly at Kolath, made a wry face and mouthed **Sorry**. She backed up a little and tried to look invisible once more, making a little tick-a-lock gesture over her lips. Hopefully he would take the hint and stay calm. He had the Karazthani sweating bullets, if he just kept up the pressure.

[GM]

“I don’t know who in Vandrak’s name you are, but I’m not going to take advice from a mere human on how to do my job”, Guruinath replies with the sort of contemptuous sneer that Hollis has witnessed many times before from Kandar chauvinists.

He turns to Kolath.

“Who is that human?”, Guruinath demands, “And what is she doing here? I refuse to discuss this matter further in her presence”.

[Kolath]

He closed his eyes and took a deep breath before turning slowly to look at Hollis, a warning evident in his expression. He shook his head slowly, but said nothing to her for the moment. He took a deep breath and turned back to the Karazthani.

“She is an assistant of mine, helping with certain aspects of my investigation, Guruinath.”

He darted another glance at the human.

“She need not concern you.”

[Hollis with the big mouth]

Hollis wanted to apologize and then put both hands over her mouth. but she wasn’t sure that the Karazthani wouldn’t take it as another insult. Actually, maybe she should make the closed fist up-and-down motion that indicated she thought the weasel was jerking them off. Maybe *that* would be appropriate.

She glanced at Kolath.

Maybe not.

She settled for another mouthed *sorry* and then thereafter remained very quiet and perfectly still, not even rolling her eyes.

[GM]

“In that case, I’ve told you all you need to know”, Guruinath replies, “Now if you will excuse me, I have many other things I need to attend to. My men will see you and that creature of yours out of the building”.

There are visible beads of sweat on his forehead. It’s now patently obvious to Kolath that Guruinath knows an awful lot more than he’s letting on.

[Kolath]

“Just a moment, if you do not mind, Guruinath.”

He turned to look at Hollis, his expression impassive, but his eyes hard. “Wait for me outside.” He turned back to face the Karazthani without waiting to see if Hollis had left. In fact, it would never have occurred to him that she would not leave when he told her to do so.

Kolath was much more liberal in his outlook than most Kandar, but he was still Kandar.

“Now, Guruinath of the Karazthani, perhaps we can be of benefit to each other. I had no intention of insulting your… sensibilities.”

[GM]

“I hope that you won’t be telling Dalarath Blerynthar about my little outburst”, he says, “It won’t help the harmonious operation of our organisation. All I can say is our mission went somewhat awry, I had one of my own men seriously wounded, an innocent bystander killed, and we still have some very dangerous individuals at large in the city. Now, if you will excuse me, I really do have a lot of things that require my immediate attention. My men will show you and your human companion out”.

Kolath is reminded of a case on barracks a couple of years ago when he helped expose some large-scale pilfering from legion stores. The evasive behaviour of the ringleader, the assistant quartermaster, was remarkably similar to that of Guruinath. Not lying as such, but not telling the whole truth either.

[Kolath has met the head of Administration, Dalarath Blerynthar, on a number of occasions, usually on issues of procurement of equipment]

[Kolath]

His expression hardened even further and he made no move yet to leave the room.

“If your efforts met with such… notable lack of success, that is all the more reason how we could benefit from cooperation.”

He scowled slightly and glanced down at the nails of his left hand.

“Perhaps I should speak to Dalarath Blerynthar.”

[Hollis]

Normally even Kolath wouldn’t be able to get Hollis to move without an argument. But…she could read the writing on the wall. The Karazthani was covering something up. She knew it, and Kolath knew it. Or she hoped he did, since it was nearly tattooed on the man’s forehead.

But he wasn’t going to give it up with her standing there, so she obediently wheeled about and left to wait outside.

[GM]

“We have human rebels threatening us”, he says, “And I believe they have made a tactical alliance with Karmorki agents. I do not know who is using who, but both groups have an interest in destabilising things in this city. As you may well know, there have been incidents of sabotage within this guild. We are still attempting to hunt down those saboteurs and their confederates. We will inform the legion if we require any logistical or intelligence assistance for this. Likewise we will keep the Legion informed of anything we discover that concerns the physical security of the city”.

[Kolath]

“Threatening you…” he mused, the digits of one slim-fingered hand stroking his chin. “Threatening individual Karazthani or threatening the Karazthani as a whole?”

He grimaced, thinking over what the other Kandar had said.

“Threatening you physically or threatening your business affairs? And what makes you think the Kamorki are involved?”

[GM]

“I do not like the tone of that accusation, soldier”, he replies, “You are making very serious accusations against a senior Master of this guild. Very serious accusations which you have no evidence to back up”.

[Kolath]

His eyebrows lifted in surprise.

“What accusation did you infer from my questions? I have accused you of nothing and have not threatened you.”

As you should probably be able to figure out, Kolath has won the conflict. He’s realised Guriunath is lying, and is now twisting the knife.

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N Gauge Wish Lists

The N Gauge Modern mailing list has yet another thread on wish lists. As one well-known member has pointed out, while this might be entertaining for some people, it’s of little use unless a sufficient number of people can persuade Dapol, Bachmann or anyone else that there really is a market for specific model.

As is entirely predicable, many people are still fixating on locomotives, despite the fact that most of the remaining gaps are relatively minor classes, either short-lived, limited to a small area, or both. While I would probably buy something like a class 58 if somebody did one, it doesn’t strike me as an essential item. Likewise I can’t see a Hymek, a favourite locomotive of mine, selling in anything like the quantities to justify a mass-market ready-to-run model.

So here’s my list of things that not only would I be prepared to buy, but think there’s a big enough potential market.

Class 220 or 221 Virgin Voyager.
This is a distinctive and instantly recognisable prototype with widespread geographical appeal. The real things run from Scotland to Cornwall to Wales to the south coast, so they’re applicable to just about any post-2002 layout that’s not a freight-only shunting plank. Bachmann already do an 00 version which could be scaled down to 2mm, and a 4-5 car set is a nice length train for N (2′ or 2’6″ long), which could be accommodated on a very modest-sized layout. Downside is that there’s only one livery, and it’s only applicable to post-privatisation era layouts. Anecdotal evidence alleges that the OO version has sold poorly, but this may not be a good guide to it’s prospects in the smaller scale. N has a higher proportion of main line layouts compared with shunting planks.

Class 121 or 122 “Bubble Car” single car DMU
They’re suitable for a very long time period, since the prototype dates from the late 50s, and a couple are still in service today. Even those GWR branch line terminus people might buy one or two; they beat Dr Beeching to those branch termini by a couple of years or so. Over their long lives, they’ve run in a great many liveries, especially if the model is designed so that both the 121 and 122 can be made from the same tooling. The chassis will also be useful for a lot of other 63′ DMUs.

Any Mk1-based 4-car Southern Region EMUs
Either a 4-VEP, 4-CIG or 4-CEP. Like the bubble car they lasted a very long time and ran in a great many liveries. Although they’re restricted to a limited geographical area, it’s still as large an area (in rail density if not square miles) as that of the classic Great Western branch terminus. I believe the Southern Region has only been overlooked by modellers because the stock isn’t available. It’s interesting to compare prototype numbers; there were a lot more 4-VEPs than there were 14XXs or 45XXs. Bachmann have proposed a model of the 4-CEP in 00, which could be scaled down to N.

Posted in Railways | 5 Comments

Microsoft Hamster Wheels

Charlie Stross questions whether the 50000 jobs that Microsoft Vista will allegedly create is actually a good thing.

Of course, the usual analysis of employment trends we get in the press doesn’t usually go as deep as to question the need for jobs (that jobs are virtuous is taken for granted) so it shouldn’t be any surprise that ZDnet’s report that Microsoft Windows Vista could create 50,000 jobs in the EU alone is framed in tones of breathless approval.

Stop and think about it. The PC market is pretty much saturated in the developed world; we are no longer buying our first PC, we’re just upgrading regularly for the faster processor/new features. So what does this really mean?

Microsoft are predicting that this ravenous new operating system will demand the sacrifice of 50,000 extra human lifetimes to keep offices across the EU running. That fifty thousand people are going to be sucked into the thankless task of software support and system administration for no functional gain — not to bring the benefits of computing to new users, this is simply to keep the wheels turning. It’s money for digging holes in a field and then filling them in again: pointless make-work that should be automated out of existence rather than lauded.

The post is a bit of an anti-Microsoft pro-Linux rant, and the comments thread lapses into entirely predictable calls for everyone to join the Church of Scientology, sorry, use Apple Macs. But there’s a good point; are all ‘jobs’ really worth doing? How much human potential is wasted doing what are essentially unnecessary tasks?

I’ve often wondered about the overall efficiency of the IT industry; what proportion of time is actually spent of activities which directly advance the mission of the business? I suspect the figure is alarmingly low even in the best-run organisations; when it gets to the badly-run ones I wonder if it approaches zero. I’m talking about real horror stories such as some of those mentioned in The Daily WTF, or organisations where entire projects are routinely abandoned part-way through, or where backstabbing political types deliberately engineer the failure of projects in order to set up rivals as fall-guys.

Posted in Miscellaneous | 2 Comments

Bad Movies

Johnathan Pierce wants nominations for the worst film you’ve ever seen.

How do you classify a ‘bad’ film? Some people in the comments thread even nominated Kubrick’s “2001: A Space Odyssey“, which seems totally ridiculous to me; perhaps they can’t get their heads round the concept of a cerebral science-fiction film, and think SF is solely for action movies with big explosions.

There are a lot of different criteria for badness. There’s the low-budget Z grade schlock like Manos, Hand of Fate, which I can’t nominate since I haven’t actually seen it. Then there are plenty of the ridiculously pretentious and incomprehensible ‘art’ films that used to be shown late at night on Channel 4.

Then there are the lame sequels and prequels marking the point where some franchises jumped the shark. Think of Star Trek V (the one where Captain Kirk meets God), or the dreadful Phantom Menace.

And what about the ‘entertainingly bad’ category, such as Ed Wood’s classic “Plan 9 From Outer Space“, where the director’s ambition far exceeded either his talent or budget. But “Plan 9″ is so bad it’s good. If you want really bad, try the same director’s “Glen or Glenda“. That’s just plain bad.

My nomination is the 1929 British melodrama “The Flying Scotsman”, which could fall in that category. If the synopsys wasn’t bad enough..

A young fireman on the famous Flying Scotsman locomotive falls in love with a beautiful young woman. What he doesn’t know is that the girl is the daughter of the man he replaced, who was fired for drinking on the job and has vowed to get his revenge on the railway for firing him.

This turkey started out as a silent film, but turns into a talkie half-way through. Because it was originally intended to be silent all the way through, there was no actual script. So the cast just improvised their own dialogue, which is so bad it makes George Lucas look like Shakespeare.

I saw this in the 1970s at a evening of railway-themed films presented by film historian and rail enthusiast John Huntley. To quote Huntley himself, “If he saw this film, the man who invented talkies would go out and shoot himself”.

The star of the film was the locomotive itself, only six years old at the time, making it the equivalent of a film made today set on board a Virgin Voyager.

Posted in Miscellaneous | 4 Comments

Oversimplicity

Mark Rosenfelder questions some examples of Game Theory.

An economist sets up this game: He offers $10 to you and a stranger. The stranger is to propose a division of the money; you can either accept the division (in which case you each get the money according to the other guy’s proposal) or reject it (in which case neither of you get anything).

If the stranger decides to divide it up nine to him, and one to you, what do you do? Think about it for a moment.

You told him to get stuffed? According to game theory you were wrong.

Game theorists say that you should accept any positive offer you receive, even one as low as a dollar, or you will end up with nothing. But most people reject offers of less than three dollars, and some turn down anything less than five dollars.

According to Mark Rosenfelder, you did the right thing.

Read the rest of the article to see why Game Theory, at least for this example, is completely useless as a model for economic interactions in the real world.

Posted in Miscellaneous | 2 Comments

Anathema, Manchester Academy 3, 13-Sep-06

Anathema are a difficult band to pidgeonhole. They’re often classified as “doom metal”, although that label only really applies to their very early albums. Later on they moved towards the mix of goth rock and Floydian atmospherics on albums like “Alternative 4″ and “Judgement”, or the Radiohead-lite of “A Fine Day to Exit”. Their zigzagging musical trajectory might account for their failure to really break through into the big time; after eight varied albums they now find themselves without a record deal. Record deal or not, they still managed to draw a healthy crowd for a midweek gig.

First support was a short set from Danny Cavanagh’s new acoustic project “Leafblade”, just three guys on acoustic guitars, no bass or drums. Danny’s acoustic playing was quite impressive; I’ve always thought the mark of a good guitarist is the ability to play a decent solo shorn of effects or distortion.

Second support was Sweden’s prog-metallers Wolverine. They opened with the one song of theirs I recognised, “House of Plague”, which appeared on the cover disk of this month’s “Classic Rock” magazine. While musically competant, their set suffered from a muddy sound mix, and came over as a bit of a poor man’s Dream Theater; it’s possible that their music improves on repeated listenings, but with mostly unfamiliar material they seemed to lack strong hooks or riffs.

I wasn’t sure quite what to expect from Anathema’s headline set. Four years ago I saw them perform a superb show in the same venue. But last year’s support set for Porcupine Tree in the larger Academy 2 was a bit of a disappointment, in which they didn’t play nearly enough of what I considered to be their strongest material.

This time Anathema soon dispelled any lingering doubts I had as they launched into a powerful and enthusiastic set, buoyed up by an an appreciative crowd. They still played a lot from their most recent release, 2003′s A Natural Disaster, including a very impressive rendition of the title track, with Lee Douglas’ vocals far more impassioned than the studio version. This time the setlist also drew heavily from one of my favourite albums, 1998′s Alternative 4, with strong versions of ‘Empty’ (introduced as ‘a drinking song’) and ‘Lost Control’. The main set ended with Danny’s beautiful cascading solo at the end of ‘Flying’, merging seamlessly into a tape loop as he walked off stage with the guitar seemingly still playing.

They came back for no fewer than four encores including an excellent ‘Shroud of False/Fragile Dreams’ also from “Alternative 4″, ‘Sleepless’ right back from their 1993 debut, and finally a cover of Nine Inch Nails ‘Hurt’.

Good show, even though they overran the curfew which meant I had to get a taxi home. A band this good don’t deserve to languish without a record deal.

Posted in Live Reviews, Music | Tagged | 4 Comments